AI Insights · Timothy · July 2024
Top 5 Tank Games on iOS in Belarus: Q2 2024 Performance
Explore the performance trends of the top 5 tank games on iOS in Belarus for Q2 2024, including downloads, revenue, and active users.
Throughout Q2 2024, the top 5 tank games on iOS in Belarus have shown varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each game’s trends based on Sensor Tower data.
Tanks Blitz - PVP MMO The game experienced fluctuations in revenue, starting at around $916 in early April and peaking at $1.1K in early May before declining to $651 by the end of June. Downloads saw a notable dip mid-quarter, hitting a low of 215 in late May, but rebounded to 567 by the end of June. Weekly active users remained relatively stable, with slight variations, starting at 19.2K and ending at 20.7K.
World of Artillery: Tank Fire Revenue for this game was minimal, starting at $0 and reaching a maximum of $38 by the end of June. Downloads saw a significant spike in late April with 526, but generally remained low, ending at 8 in late June. Active users followed a similar trend, peaking at 573 in late April and stabilizing around 301 by the end of the quarter.
Tank Stars Revenue for Tank Stars was relatively consistent, hovering around $30 to $45 throughout the quarter. Downloads fluctuated slightly, starting at 85 in early April, dipping mid-quarter, and rising to 82 by the end of June. Weekly active users saw a decline from 531 at the beginning to 372 in late May but recovered to 501 by the end of June.
War Machines: Battle Tank Games The game’s revenue showed moderate stability, with weekly figures mostly ranging between $68 and $190. Downloads saw some variability, starting at 14 in early April and peaking at 57 in early May before ending at 41 in late June. Active users increased steadily from 79 at the beginning of the quarter to 166 in early June, maintaining around 140 by the end of the quarter.
Massive Warfare: Tank Battles Revenue for this game showed minor fluctuations, starting at $61 in early April, peaking at $75 in mid-April, and settling at $55 by the end of June. Downloads were generally low, starting at 20 in early April and dropping to 2 by the end of June. Active users saw a decrease from 50 in early April to 21 by mid-June, with no data for the last two weeks of June.
For more detailed insights and data, visit Sensor Tower.